Unreal Engine – Medieval Modular Town v4.26
A modular architecture pack, inspired by the traditional “Timber Frame” houses, with working interiors.
Demonstration Map Walktrough (Updated): https://youtu.be/w2LyiagbyQA
Integration with my Medieval Modular Church: https://youtu.be/rrtD6NzQutk
Demonstration Map Third Person Character Walktrough (Before the latest updates): https://youtu.be/liDO30mr7mc
Demonstration Map runs smoothly at 120 fps 8.33 ms with 4k resolution and cinematic settings on my GTX1070 and i7 8700k.
One building with interior without furniture is around 100.000 triangles at LOD0 up to 300.000 for larger modules usually 3 buildings grouped togheter.
UPDATES V1.08
- Improved albedo value for textures
- Removed the green tinge from the stone textures (better integration with my Medieval Modular Church which has been updated as well)
UPDATES V1.07
- Added Seamless Texture support for walls, pillars, roofs.
- Added a folder with the meshes that uses the new materials. (I’ve added a new uv set for the seamless textures. Screenshot 21).
- Added RGB masks that allow more control over the materials, like Dirt, Edge wear, Color;
- You can now Customize the look of the buildings. (Screemshot 20)
- Material Instance Overview https://youtu.be/SuJNdEHB27U
UPDATES V1.06
- Improved polycount.
- Improved collision
- Added pre assembled buildings with blueprints
- Added a square with a market in the demonstration map
- Added new props and assets
- Added ground texture (the one you see in the first video, I will updates the screenshots soon).
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Technical Details
Features:
- Modular architecture elements such as walls, pillar, beams, floors, roofs, chimney, doors, windows, arcade…
- Working interiors with basic props and furniture furniture
- 8 Pre assembled buildings modules with blueprints
- Pre assembled props and building elements such as windows, doors, walls… with blueprints
- Textured in Substance Painter.
- All models have UV baked textures, some also use RGB masks and seamless textures.
- 4k PBR Metallic Workflow Texture, Metallic, Roughness, Occlusion packed together.
- 1 Particle for Candle Flame
- Example Map Included
Number of Unique Meshes: 201 static meshes, 2 Flags with Cloth Simulation
Collision: Yes, automatically generated, some custom made.
LODs: Yes, automatically generated, some custom made.
Vertex Count: 20 up to 22.113
Number of Materials and Material Instances: 20 Materials, 88 Materials instances
Number of Textures: 173
Texture Resolutions:
- 2 – 512×512
- 4 – 2048X2048
- 167 – 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: No
Download Links
https://alfafile.net/file/ANkY2
https://rapidgator.net/file/f63966a6297ce6939b201badbdc3edc4/Medieval_Modular_Town_4.26.rar.html
PS:If you find there are broken links,please leave a comment or just contact us,we will solve it as soon as possible
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