ZBrush High Detail Poly Painting Course Module 2

ZBrush High Detail Poly Painting Course Module 2

What you’ll learn

Painting and texturing Skin with control layers
Using Surface Noise to add colour and additional detail
Masking techniques> Image reference and projections
Colour build up and development
Material fills and blends
Final render setting and compositing
Many tips and tricks

Requirements

A copy of Zbrush 2018 – 2019
Photoshop for compositing

Description

Welcome to “Module 2: ZBrush Concept and Detailed Character Poly Painting” during this course we will cover every technique you can think of to poly paint and texture your model inside ZBrush!
This is the second Module of the complete character design for Games course, we will not be showing UV layout but simply focusing on the range of techniques we can use to paint and texture our Sculpt inside ZBrush

SOFTWARE NEEDED

ZBrush 2019

Photoshop CC for Compositing only

COURSE FEATURES

Painting and texturing Skin with control layers

Using Surface Noise to add colour and additional detail

Masking techniques> Image reference and projections

Colour build up and development

Material fills and blends

Final render setting and compositing

Many tips and tricks

Plus much More…

Who this course is for:

During this course we will cover every technique you can think of to poly paint and texture your model inside ZBrush!

Download Links

https://alfafile.net/file/ANkth

https://rapidgator.net/file/a409dc42b68c0e9a8cab059e36c1d779/ZBrush_High_Detail_Poly_Painting_Course_Module_2.rar.html

https://hitfile.net/kYqPXzX

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Publication date:
Author: efric

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